Fans of the classics may be interested to know about 'VCMI', an open-source engine for Heroes of Might and Magic 3.
This release is a bit massive when it comes to actually looking at the features. Everything we have been hyped about recently is now in the stable release.
Marek, the well known contributor to Mesa has been working on some form of Mesa OpenGL threading, and his test showed a 70% improvement for Borderlands 2.
The Wine team released today another development release of their software. Version 1.9.22 has many small changes including 25 bugfixes.
It looks like in the last few days the 'nvc0' driver for Nvidia cards in Mesa has hit OpenGL 4.5 compatibility, joining Intel and AMD.
Oh boy, I used to absolutely adore Settlers when I was younger on my Amiga! Widelands is an open source strategy game much like the original, and a new release is on the way.
I do love 'OpenRA', especially fun when we did our online Linux tournament. The new release is really great too, with it implementing more of the single-player missions from the original Command & Conquer, Red Alert and Dune 2000.
The Wine team released today another development release of their software. Version 1.9.21 has many small changes including 18 bugfixes.
It has been nearly 7 months since the last release of the rather good looking open source RTS 0 A.D. and they only have 8 tickets left open to finish, 4 of which are patches with code basically ready.
As of today Mesa now has full OpenGL 4.4 support (with 4.5 already done) for both AMD radeonsi and Intel (i965/gen8+). Mesa won't actually expose any higher than OpenGL 4.3 until Mesa (well, someone) pays up for the Conformance Tests.
The AMD developer Marek Olšák sent over a patch to Mesa for the AMD radeonsi driver that he found by luck, and it improves DiRT: Showdown on Ultra settings by 15%. It's likely of course that this can help other games too.
The Wine team released yesterday sixth stable release of 1.8 branch of Wine. Version 1.8.5 has many small changes including 58 bugfixes.
Something I entirely missed when writing about Mesa and OpenGL, is that the open source Vulkan driver "radv" has been merged into Mesa.
The open source OpenGL driver AMD radeonsi is now extremely close to having full OpenGL 4.4 support, and OpenGL 4.5 is now complete.
This is awesome, Dolphin the big GameCube & Wii emulator has now merged in the code for official Vulkan support.
The Wine team released today another development release of their software. Version 1.9.20 has many small changes including 18 bugfixes.
Good news for Vulkan and AMD GPU fans, as David Airlie has put up a new blog post letting us know that The Talos Principle now renders correctly in this new open source AMD Vulkan driver.
Little late on this due to inbox spam (too many games getting released!), but it seems Dolphin the GameCube and Wii emulator can now boot every GameCube game in the official library.
Freespace 2 is about to gain an open source mission editor named wxFRED2. Freespace 2 has been open source for a long time, but the editor is always something we lacked.
OpenMW 0.40 is the latest release of the open source game engine for playing Morrowind. It's crazy how far along it is now, close to feature complete by the looks of it.
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