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Category: Open Source

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'VCMI' is an open-source engine for Heroes of Might and Magic 3

By Liam Dawe,
Fans of the classics may be interested to know about 'VCMI', an open-source engine for Heroes of Might and Magic 3.

Mesa 13 released, featuring OpenGL 4.5 for all vendors and AMD gains Vulkan

By Liam Dawe,
This release is a bit massive when it comes to actually looking at the features. Everything we have been hyped about recently is now in the stable release.

Marek has sent in another Mesa commit to help improve OpenGL performance, using threading

By Liam Dawe,
Marek, the well known contributor to Mesa has been working on some form of Mesa OpenGL threading, and his test showed a 70% improvement for Borderlands 2.

The Wine Development Release 1.9.22 Is Now Available

By sobkas,
The Wine team released today another development release of their software. Version 1.9.22 has many small changes including 25 bugfixes.

Looks like Mesa has hit OpenGL 4.5 for the open source Nvidia 'nvc0' driver

By Liam Dawe,
It looks like in the last few days the 'nvc0' driver for Nvidia cards in Mesa has hit OpenGL 4.5 compatibility, joining Intel and AMD.

Widelands, the open source settlers-like real-time strategy game is preparing for a new major release

By Liam Dawe,
Oh boy, I used to absolutely adore Settlers when I was younger on my Amiga! Widelands is an open source strategy game much like the original, and a new release is on the way.

The awesome open source RTS engine 'OpenRA' has a new release, with more original Command & Conquer missions

By Liam Dawe,
I do love 'OpenRA', especially fun when we did our online Linux tournament. The new release is really great too, with it implementing more of the single-player missions from the original Command & Conquer, Red Alert and Dune 2000.

The Wine Development Release 1.9.21 Is Now Available

By sobkas,
The Wine team released today another development release of their software. Version 1.9.21 has many small changes including 18 bugfixes.

Looks like the beautiful open source RTS '0 A.D.' is closing in on the next release, Alpha 21

By Liam Dawe,
It has been nearly 7 months since the last release of the rather good looking open source RTS 0 A.D. and they only have 8 tickets left open to finish, 4 of which are patches with code basically ready.

Mesa has now hit full OpenGL 4.4 support for AMD radeonsi and Intel

By Liam Dawe,
As of today Mesa now has full OpenGL 4.4 support (with 4.5 already done) for both AMD radeonsi and Intel (i965/gen8+). Mesa won't actually expose any higher than OpenGL 4.3 until Mesa (well, someone) pays up for the Conformance Tests.

Another performance improvement is on the way for AMD users on the radeonsi driver

By Liam Dawe,
The AMD developer Marek Olšák sent over a patch to Mesa for the AMD radeonsi driver that he found by luck, and it improves DiRT: Showdown on Ultra settings by 15%. It's likely of course that this can help other games too.

The Wine Stable Release 1.8.5 Is Now Available

By sobkas,
The Wine team released yesterday sixth stable release of 1.8 branch of Wine. Version 1.8.5 has many small changes including 58 bugfixes.

The open source Vulkan driver for AMD 'radv' has been merged into Mesa

By Liam Dawe,
Something I entirely missed when writing about Mesa and OpenGL, is that the open source Vulkan driver "radv" has been merged into Mesa.

AMD's radeonsi driver is really close to having full OpenGL 4.4 support, with OpenGL 4.5 already done

By Liam Dawe,
The open source OpenGL driver AMD radeonsi is now extremely close to having full OpenGL 4.4 support, and OpenGL 4.5 is now complete.

The Dolphin emulator for GameCube & Wii games merges in Vulkan support

By Liam Dawe,
This is awesome, Dolphin the big GameCube & Wii emulator has now merged in the code for official Vulkan support.

The Wine Development Release 1.9.20 Is Now Available

By sobkas,
The Wine team released today another development release of their software. Version 1.9.20 has many small changes including 18 bugfixes.

The Talos Principle now renders correctly in 'radv', the open source AMD Vulkan driver

By Liam Dawe,
Good news for Vulkan and AMD GPU fans, as David Airlie has put up a new blog post letting us know that The Talos Principle now renders correctly in this new open source AMD Vulkan driver.

The GameCube and Wii emulator 'Dolphin' can now boot every GameCube game

By Liam Dawe,
Little late on this due to inbox spam (too many games getting released!), but it seems Dolphin the GameCube and Wii emulator can now boot every GameCube game in the official library.

Freespace 2 looks set to gain an open source mission editor

By Liam Dawe,
Freespace 2 is about to gain an open source mission editor named wxFRED2. Freespace 2 has been open source for a long time, but the editor is always something we lacked.

OpenMW 0.40 released, playing Morrowind on Linux natively gets closer to perfection

By Liam Dawe,
OpenMW 0.40 is the latest release of the open source game engine for playing Morrowind. It's crazy how far along it is now, close to feature complete by the looks of it.
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